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The Same Robux, Priced by Passport.

The currency a generation gets its allowance in.

Roblox reprices in steps, months apart. Currency markets reprice daily.

This page lives in the gap: who pays the most real money for the identical bundle, against the US at $9.99.

Benchmark 800 Robux, web store
Baseline United States, $9.99
FX Updated loading
Local prices: July 2026 · FX: daily live · Snapshots: daily 02:00 UTC

On the US web store, $9.99 currently returns 1,000 Robux under a standing bonus. This index prices the labelled 800 bundle. The method section says why.

Cheapest market
Most expensive market
Cheapest vs dearest spread
4
Markets tracked
Section 01

Implied Cost in US Dollars

The same purchase, in dollars, today.

The US bar at $9.99 is the line. Below it, money goes further than an American's. Above it, the identical purchase costs more.

Implied USD cost of 800 Robux by market · recalculated on page load against daily FX

Section 02

The Index

The table Roblox never publishes.

Local price, converted at today's rate, measured against $9.99. Negative is a discount to the US. Positive is a premium for the same purchase.

FX source: loading
Market Local Price (800 Robux) Implied USD Today vs US Baseline Robux-Implied FX Confidence

The rate at which the local bundle would cost exactly $9.99. Above the market rate: the tag has drifted cheap. Below it: that market is overpaying. The Economist runs this logic on a hamburger.

Argentina: Roblox sets no peso price. Purchases are billed in US dollars, and Argentine banks then stack a combined 65 to 75% of import taxes and withholding on top of the card charge. The number belongs to a tax authority, not a platform, so Argentina sits outside the main table. It stays on the page because it is the desk's argument in its purest form. The sticker is not the price.

Turkey: Turkey: no first-party storefront price exists; only reseller listings do. Turkey joins the table the day a primary source does.

Section 03

Today's Interpretation

The sentence underneath the numbers.

Loading today's data…

Section 04

Drift Over Time

Repegs are events. Everything between is drift.

Vertical jumps were Roblox. Everything else was the market. Between adjustments, the real dollar cost of 800 Robux drifts with the exchange rate. This page captures that drift daily.

Context

How Robux Compares in These Markets

Premium or discount vs US baseline for all six indexes, today.

The UK pays more for everything on this desk. India pays less for most things. But the size of the gap depends entirely on how each publisher prices. Robux UK premium (+20.9%) is modest compared to Genesis Crystals (+34.4%) because HoYoverse charges the same nominal number in pounds as in dollars.

CurrencyUnited KingdomIndia
Robux+20.9%-16.9%
V-Bucks+4.5%-23.1%
Minecoins+14.2%โ€”
Oneiric Shards+34.4%+3.9%
Valorant Points+10.2%-10.2%
Genesis Crystals+34.4%+3.9%

Premium (+) or discount (-) vs US baseline · all six indexes · live FX · cost per 100 base units

So What?

What This Means for Players

Translating the numbers into plain English.

If you are topping up Robux in India today, you are paying roughly 17% less than a US player for the same 800 units. In the UK, you are paying about 21% more. These differences are not arbitrage opportunities: Robux cannot be transferred across accounts, and Roblox sets prices in local currency as a deliberate policy.

For parents, the practical implication is this: the cost of the same top-up varies meaningfully depending on where you live, and it changes every day as exchange rates move even when the local sticker price does not. A family in the UK that topped up last month at +18% is now at +21%. The price tag did not move. The exchange rate did.

Section 05

Methodology

How this index is built.
  • US price: Roblox web store. Confirmed current. Tagged Official.
  • Regional prices: FoxReload distributor data, May 2026. Tagged Reseller-reported or Contested until direct storefront verification. India prices conflict across sources and are flagged.
  • Exchange rates: Frankfurter. Daily mid-market rates from 84 central banks, fetched on every page load. Falls back to a stamped snapshot if the fetch fails.
  • Storefront: Web store prices only. App-store purchases carry a platform commission and are excluded.
  • It does not claim Roblox is mispricing anything. Regional pricing is deliberate purchasing power adjustment.
  • Part of any gap reflects that policy working as intended, alongside app-store matrices and local tax treatment.
  • Robux cannot be transferred between regional accounts. These gaps are not a practical arbitrage route.

Since November 2024, $9.99 on the Roblox web store yields 1,000 Robux due to a 25% bonus. The 800-Robux SKU remains a distinct purchasable tier and is still the labelled bundle in most regional storefronts.

This index benchmarks the 800-Robux bundle. The distinction is intentional: the index measures the bundle price, not the effective yield after bonus.

  • Roblox-set local prices: Roblox denominates the purchase in local currency for certain markets. These appear in the main table.
  • USD-billed with local tax: Markets like Argentina are billed in USD. Local banks apply import taxes and withholding at checkout. This is tracked separately in the Argentina note, not the main table.
Benchmark bundle: 800 Robux via web store. Baseline: United States at $9.99. FX: Frankfurter (api.frankfurter.dev) ยท daily mid-market rates from 84 central banks. Price table last audited: 17 July 2026. Verification status shown per row: Official (Roblox storefront), Confirmed (multiple independent sources), Reseller-reported (provisional, single distributor), Contested (sources diverge by 30%+ and require primary-source verification before treating as authoritative). Argentina and Turkey are excluded from the main table on structural grounds; see note in Section 01.

The Robux Index is independent analysis by Llama & Griffin, not affiliated with or endorsed by Roblox Corporation. The Robux name refers to the product. Nothing on this page sells, resells, or advises on acquiring Robux.

Section 06

The Reframe

The first exchange rate they ever learn.

For a large share of players under fifteen, a Robux purchase is their first sustained contact with a price that changes underneath them. The Big Mac Index endured for forty years because it turned purchasing power into a sandwich. This page does the same with the first currency a cohort ever budgeted. Not what 800 Robux costs. Who is asked to pay the most for the identical unit of play, and how quietly the answer moves.

This index updates daily. The read on what it means ships on The Pattern Recognition. Get the weekly close